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From sshelby@shelbyvision.com:
Mostly very well done, except there are some things about the way the lighthouse
falls and the way it bobs in the water that seem very unrealistic to me.



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From rich@brickbots.com:
I read the text file and I really feel for you on both the time and MPG encoding
issues.  I liked this one a lot because it showed an end that was avoided in
the real world.

Generic Note:
I really enjoyed watching these animations, but I personally think that pointing
out the low points of an animation help more than pointing out the high points.
 As such, I usually only mention the problems.  Please don't take it the wrong
way :-)

Technical:
It was all too dark to see much detail.  I think you were going for a dark
feeling, but it can be gloomy and dark without hiding so much of the detail I
can see sometimes.  The indoor shots were nice, and I really like the shutters
blowing in the wind.  Perhaps this is related to the last minute change of
grass, but it is really, really green.  Also a bit uniform, try layering
procedural textures, especially using one to blend two others, to give both
large scale changes, and small scale variability.  The lightning was
convincing, if a bit too long for each bolt.  I think you could have made the
it brighter and with more strobing and shorter overall illumination and it
would have worked a bit better.

Artistic:
A mixed bag here.  I liked your choice of camera shots for the most part, but it
was just too dark to appreciate even after adjusting my gamma. The interior
shots were especially nice.

Theme:
The favorite part of this animation for me was what you did with the theme.   It
intrigued me that this was an end that never actually was.  Sort of a wild
flight of imagination.

Have questions about my comments? Rich at brickbots dot com


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From Markus.Altendorff@asamnet.de:
Thinks i liked:
+ storm shaking the window blinds 
+ small parts falling off
+ camera movement inside the lighthouse

Things i didn't like:
- lighthouse crashing into the sea: more like a twig, what with the floating and
all...
- i'm impressed with the durability of the light...
- water material wasn't that great. Some fog-like qualities and transparency
could help to fight the impression of the lighthouse falling into quicksilver
or some other non-transparent medium.
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From irtc_mail@yahoo.co.uk:

Both the textures and the animation here came across as being too
simplistic. I think you have made things difficult by chosing a theme
where almost every shot needs some spectacular special effects.

We are seeing a lightning storm, waves crashing against a cliff, a beam
of light cutting through the mist, a cliff breaking up and crashing
into the sea, a lighthouse crashing into the sea, a torrent of water
flooding into the lighthouse and the lighthouse sinking. All very
difficult to do with just simple models and textures.



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From file:
looks very nice, but not all that interesting
Notable for modelling, composition