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From chipr@niestu.com:
Very good colors.  Table is a bit *too* reflective; no boundary between
glasses and their reflections.

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From cgallego@nordnet.fr:

Nice textures... Try to make the edge deformations for the white wine,
and to make the red wine more transparent...
Also, try to prevent to have a pure reflective floor, it acts against the
readability of objects...
That picture seams to imitate the famous Electro-GIG's fabulous picture... :^|
http://home.nordnet.fr/~cgallego

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From tholal@bga.com:
The white wine looks great but the near perfect reflections make the scene look
a little strange.

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From bill.marrs@pureatria.com:
The glass of Chablis looks especially good.

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From 93semeno@scar.utoronto.ca:
Something very real about this one...

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From ucoakc00@mcl.ucsb.edu:
Be more origional


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From danclegg@uniserve.com:
Booo.

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From Matthew_L_Ziegler@hill-top.com:
The objects seem to be hoving at different levels, though it might be the
perspective.

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From amarok@geocities.com:
Some bubbles in the wine would probably look good.

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From bsieker@techfak.uni-bielefeld.de:
I don't know what can cause this with CSG and bezier curves but a lot of
the edges look like polygon based meshes. (i. e. the silhouette is not round)
As to troubles with white wine as opposed to the dark red juices: it was worth
the effort, the wine really looks good. The red liquids look very turbid, but
this might be desired.

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From lowellr@globaldialog.com:
What I liked: All of the individual objects.
Not liked: The objects were not arranged in any real design ?
It was more of a collection rather then a picture.

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From uvasst00@mcl.ucsb.edu:
Not too original, and maybe you need to anti-alias some more, or if you are then
find another way to make the image look less pixelly at the edges.

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From lpurple@netcom.com:
The swirly glass textures are neat; but the table is too reflective; it makes
the
base of the red glass look really wierd. A less reflective smoked glass surface
would let the drinking glasses show up better.


From web_user@p5-01.z03.glo.be:
Notable for textures