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From tom@tomandlu.co.uk:
A nice idea, but needs carrying further. Textures need work.

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From tek@evilsuperbrain.com:
Nice modelling and textures generally. Though the material used for the glass
doesn't look very "glassy", and if it weren't for the sign on it I might not
have realised what it is! Also the world it's contained within isn't really
shown much, apart from the boy's reflection there's only sky. It might have
been nice to have some background object to show the scale, though that might
detract from the overall effect that when you first look at the picture you
think they're full size buildings.


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From tlyons@gnn.com:

I vote on the pictures... these is not enough time in the day to comment on
every one
I think the reason for the decline is more that there are no "prizes" for
winning....
your picture need no comments (at least not from me)I see nothing that was wrong
of could improve
the entry.....
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From topher@csh.rit.edu:
This looks very nice. The thin I would change is zoom out a bit so we can see
exactly
where this display is. And see if you can fix the artifacts on the thinner
objects,
like the wire and the railing. Other than that though, great idea!

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From jjaguar@worldnet.att.net:
It doesn't look like there is any antialiasing (the 
powerlines appear to be broken up, for one).  Also, the 
large signature is distracting.

On a side note, what do you consider constructive 
criticism, exactly?  You got lots of good feedback last 
round, which I think you interpreted as bashing.  For 
example, you should see my comments and think "Next 
time, I'll make sure antialiasing is on.", not "He's 
dumping on my powerlines!"

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From thomas_alun@lineone.net:
The model railway is a good idea for this topic. A few poser figures
in the model itself might have looked quite good - they often seem to
look like plastic figures, here's a scene where that would have been
an advantage.

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From p_chan@shaw.ca:
The scene is well done overall.  I like the concept of the 
the model town though, especially how you used the 
boy's reflection to show it was a model.  A few additions 
that I would suggest for improving this scene would be:
1.  Possibly a road sign at the intersection.
2.  Making some of the fences different.
3.  I can't say with 100% certainty, but I think the 3 
phone poles are identical.  Finding some way to make 
the dark/light spots on the phone poles different from 
pole to pole would make it look more realistic.
4.  Finally, A locamotive coming into view (doesn't 
matter which end).

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From peter@table76.demon.co.uk:
I found the glass slightly confusing - I couldn_t quite tell if it separated
the
tracks from the buildings or, more likely, if it_s between the track and the
viewer.  Some framing to hold the glass in place could resolve that ambiguity.