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From reinhard.pieper@web.de:
The colours have something of "under water".

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From tek@evilsuperbrain.com:
I've been playing Shadow Of The Colossus lately, and the ruins remind me of that
a lot. The ruins look good with nice erosion effects, but the textures on the
distant city don't look like real buildings at all. Are the light parts meant
to be lights? if so why are they in such a regular pattern?

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From RJohnson03@comcast.net:
Brilliant!

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From marlo.steed@uleth.ca:

The concept works quite well.  However, there seemed to a repitition to the
textures and colour that made the scene less compelling than what it should
have been.  Not sure quite how to explain it better than that.  I think this
scene and concept has potential with some tweeking.  ...why the odd shadowing
on the ground?  One wouldnt't expect that even as reflection from distance
buildings.
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From tomvw87@hotmail.com:
Good details, but a little grainy blur.
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From soccerplaya91@hotmail.com:
Mr.Rousseau I have now voted for you so i deserve you know......a little
gratitude u know what i mean *cough* A *cough* *cough*